Fortsätt till huvudinnehåll

Design Patterns Overview - Factory

No software design patterns overview can be complete without describing the Factory pattern. I would say this is one of the most commonly used patterns. Let's get right to the UML diagram.


As can be seen an interface, Creator, is defined for creating a Product, but it is the ConcreteCreator that decides which subclass of Product to instantiate.
From the client you instantiate the ConcreteCreator and use that to create the products. It is the resonsibility of the ConcreteCreator to see to it that the product is created correctly. This adds a nice level of abstraction since any changes to how the ConcreteProduct is created only needs to be reflected in the ConcreteCreator. The users of the product does not need to change their implementation.

Kommentarer

Populära inlägg i den här bloggen

Codility tasks - Part I

I was recently faced with two codility tasks when applying for a job as an Embedded Software Engineer. For those of you who arn't familiar with Codility you can check out their website here:  www.codility.com Task one - Dominator The first task was called Dominator. The goal was to, given a std::vector of integers, find an integer that occurs in more than half of the positions in the vector. If no dominator was found -1 should be returned. My approach was to loop through the vector from the first to the last element, using a std::map to count the number of occurences of each integer. If the count ever reached above half the size of the vector I stopped and returned that integer and if I reached the end without finding a dominator I returned -1. So was that a good approach? Well, the reviewer at the company rated the solution as 'pretty ok'. His preferred solution was store the first integer in the array and set a counter to 1. Then loop through the remaining i

C# Enum as bit field

Bit field enum Whenever you wish to express combinations of properties of an object, bit fields are a good way to accomplish this. As a simple example, consider a file in the file system. It can be Readable , Writable , Hidden or a combination these. The different attributes can be defined as an enum : [Flags] public enum FileAttribute {   None      = 0b0000;   Readable  = 0b0001;   Writeable = 0b0010;   Hidden    = 0b0100; } To indicate that this enum is expected to be used as a bit field I have defined it with the FlagsAttribute . It is important to understand that the FlagsAttribute does nothing more than making some changes to how the ToString method of the enum works, making it possible to print out all flags. It does not introduce any validation or special treatment of the enum in any other way. I have defined the values of the different fields of the enum using binary representation, this should make it even more clear that this is a bit field and which bi